Shapesplosion is an on-line game in which a person is expected to place specifically shaped pegs into the appropriate holes within a short time period. In this project, students are asked to use the Shapesplosion game to design an experiment and collect data. This game is specifically designed so that students have the opportunity to develop and test their own unique research question.
You can leave all the variables blank when you are simply trying out the game, however, if you want to find your score is the database of results, you will need to select the Participant Info box.
The following link allows you to play the Shapesplosion Game.
Click on the Shapesplosion tab.These games may not run on the most recent versions of Chrome or Firefox. We are currently working on fixing the issue.
All data from the game is available at Shapesplosion Data.
Enter your Group ID and then click the Shapesplosion Data button.
In the following activities, students will have the opportunity to design and analyze an experiment. They will:
This activity is designed to help introductory statistics students collect their own data and apply it to a regression analysis.
This activity is designed to build upon students' knowledge of t-tests to a fun application that emphasizes the differences between 2-sample t-tests or paired t-tests.
Prerequisites: This lab can easily be done as a 2-sample t-test or a paired t-test using one explanatory variable. If students are planning to conduct a multifactor experiment, they should read and answer questions from Chapter 4: Design of Experiments. This chapter is freely available for class testing. More complex designs, such as repeated measure designs, are discussed in Chapter 5.
Research Project Materials:
Project Goals:
Paper Review: I have found that some students are initially frustrated or intimidated when they are asked to read a research paper outside of their major. In my experience, providing more time to read the paper has not been helpful. It may, however, be appropriate to:
Class Discussion: I suggest spending at least part of three separate class periods to discuss the Stroop (1935) paper and develop a class project or several group projects. It is helpful to initially identify that your goal as a professor is not to be able to answer all of their questions about current research in cognitive psychology, but to teach them a process in which they can find their own answers.
You may want to consider additional discussion topics:
Step 1: Spend at least 20 minutes discussing the paper review questions. Students may not feel qualified to design a psychology study, but they often can suggest appropriate modifications to a given study. Start students thinking about their own primary research questions and ask them:
Step 2: Invite a psychologist to the class (or a statistician if you are a psychologist) to answer student questions that are beyond your scope of knowledge.
Step 3: After students have submitted their experimental ideas, the class can vote on one experiment to conduct as an entire class. This allows you to test more factors and levels with replicates in less time. However, each group of students could just as easily design and analyze their own experiments.
It is beneficial to talk about scale-attenuation effects (i.e. floor or ceiling effects) before students finalize their design. If the subjects rarely finish before the timer expires (i.e. the dependant variable is almost always at the highest time level), no differences will be seen between the conditions (even if one truly exists). While students may not consider it as fun as the other options, "no time limit" provides the most straightforward response variable to analyze.
One related topic not discussed in the listed research papers is how stress can impact reaction time. The students can calculate the average time per piece and determine if a time limitation of "short", "medium", "long", or "no time limit" impacts there average time per piece.
Final Paper or Poster Discussion: During the in-class review day, spend some time discussing how the process details (which are rarely discussed in textbooks and are often only given cursory comments in research papers) can significantly impact the analyses and conclusions of the data. My students are typically surprised by:
Grading: I would suggest 50 points for the entire project (this is the same value as an exam in my course).
If your institution does not have an Institutional Review Board, you can find more information on registration as well as educational materials at http://www.hhs.gov/ohrp/
Thanks to Tietronix software, Sam Rebelsky, and Grinnell MAP students Betsy Lorton, Sarah Marcum, Arunabh Singh, Andrew Applebaum, Alex Cohn, Nathan Levin, Jeffrey Thompson for creating, editing and maintaining the on-line game.